Arc Light

Expert course

A single-cell spiral almost straight up, then the whole way back down.

What it is

Arc Light is a single-cell spiral almost straight up, then the whole way back down. It holds two ladder records: the biggest drop at 11 cells and the widest gap at 5.3. Twenty-seven jumps, four checkpoints.

The route

Up the spiral first — 23 cells of climb inside a 32 by 63 footprint — then a descent that gives back 14 of it, netting 9. The 11-cell drop is survivable and intended; it is the fastest way down, and the 5.3-cell gap is on the descent, taken while already falling.

How to approach it

The descent is not the reward for the climb. It contains the two hardest measurements on the ladder, and the checkpoint before it is the one worth reaching cleanly.

What it teaches: Jumping while falling, at distances nothing else on the ladder asks for.

By the numbers

Blocks282
Footprint32 × 63 cells
Height22 cells
Checkpoints4
Jumps on the solved route27
Widest gap5.3 cells
Total climb23 cells
Start to finish+9 cells
Biggest drop11 cells

Measured from the geometry the game builds for arclight, not estimated. Route figures describe the course, not a human run.

How it compares to the rest of the ladder

Ranked against all 23 courses on the same measurements, this one holds 3 places:

  • the third-most climbing of any course on the ladder — 23 cells gained
  • the widest single jump on the ladder — 5.3 cells of air
  • the longest fall on the ladder — 11 cells

Outright places only — ties are not claimed.

Medal times

Derived from this course's own geometry, not typed in — how the times are worked out.

MedalTime
Author0:30.53
Gold0:35.11
Silver0:42.74
Bronze1:01.06

Controls

What you need to start

MoveWASDArrow keys work too.
JumpSpace
Sprint / lock onShiftA latch, not a hold: tap once to arm sprint and a camera lock-on together, tap again to release both. Neither carries over into the next world you open.

Sprint is a latch rather than a hold — tap it once and it stays on. Every control, keyboard and touch, including respawn, restart and the camera keys, and all of them rebindable.

Other Expert courses

  • Overclock — Single-block landings, the whole way. One jump sits on the limit.
  • Filament — Flat single-cell landings, turning the whole time. One long jump up.
  • Lattice — Ninety degrees into a one-cell target every hop, with two plunges to rest.